It helps you to keep things selected over multiple scene loads.
Usually if you press play in the Editor unity will keep your selection active only on first load. It gets lost once you have unloaded the scene in play mode, which is annoying.
This plugin restores your selection whenever the last edited scene(s) are loaded during Play mode.
If you are not sure what it does then please watch the intro video below or on Youtube.
If you find any errors then please use the support form, write to or contact me on Unity Connect
Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request.
None known at the moment. Let me know if you have any.
Download the Asset from the Asset Store and import it into your project. You are done, no additional setup is needed.
A new menu called "Selection Keeper" will be available under "Tools" in the main menu bar. Go check it out once the import is done.
Info: the asset files will be copied into /Assets/Plugins/SelectionKeeper/Editor. The settings and manual files will be created in the same location.
You can find or recreate the settings file (named "Selection Keeper Settings") through the main menu (Tools > Selection Keeper > Settings). You can move it out of the plugins folder too. That's useful to avoid losing the settings if you reimport (update) the plugin.
Enables or disables the whole plugin. Turn this off if you suspect the plugin to cause any weird behaviour (none known at the moment).
Ignore selection changes during play mode (yes/no). Turn on if you want the last selection from Edit mode to be restored once you exit the Play mode. Otherwise it will take your selections during Play mode into account as well.
Show log messages if an error happened or if a selection failed unexpectedly (yes/no).