Unity Tools for developers by a developer.
I only publish what has worked in my own projects.

The list below is very outdated, sorry. Quite some time ago I have decided to list my new assets in the Unity Assets store only. You can find them here: https://assetstore.unity.com/publishers/37829. There are many more assets there.

  • It introduces a virtual pivot (called "cursor"). Rotate and scale around any point.
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity Unity 2019, 2020, 2021, 2022, ...

Exclude From Build

  • Exclude from build: Makes excluding files, directories, game objects or components from builds easy.
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity Unity 2019, 2020, 2021, 2022, ...

Android Build Error Analyzer

  • Makes investigating 'Duplicate class' errors almost fun.
    Searches in all locations (Assets, Package, Gradle Templates)
  • Handy tools
    list duplicates, list all libs
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity Unity 2019, 2020, 2021, 2022, ...

2.5D Terrain

  • Use 2D curves to generate a 2.5D terrain.
    Generate 3D meshes and 2D colliders with ease combining multiple bezier curves. Think of it as an enhanced Sprite Shape Controller with the ability to generate 3D meshes.
  • Supports holes and complex shapes.
    Use multiple curves and combine them with boolen operations (add, substract) to punch holes into your terrain or merge curves.
  • Procedural foliage generator (experimental)
    Add your prefabs to a list and let the foliage generator place the objects for you on the terrain. Useful for things like grass, trees, rocks, flowers, ... .
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity Unity 2019, 2020, 2021, 2022, ...

Smart Ui Selection

  • Select 3D objects behind any canvas.
    Click through empty canvas areas. No need to whirl the camera around or disable the canvas just so you can select that one 3D object in the back.
  • What you see is what you select.
    Ignore empty ui elements and enjoy a predictable selection order. UI elements in front will always be selected first.
  • Auto hide canvases at close range.
    Useful if you often switch between ScreenSpace canvases and the 3D scene. This feature is disabled by default. You can enable it in the settings.
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity 5.3.6f2+, Unity 2017.x, Unity 2018.x, Unity 2019.x, ...
    It may work with earlier versions too but I haven't tested it.

Free Form Selection

  • Free form selection!
    It allows you to do a free form selection instead of the default rectangle (works for 3d objects and ui).
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity 2017.4.0+, Unity 2018.x, Unity 2019.x, ...
    It may work with earlier versions too but I haven't tested it.

Selection Keeper

  • Keep your selection highlighted across scene loads.
    Usually if you press play in the Editor unity will keep your selection active only on first load. It gets lost once you have unloaded the scene in play mode, which is annoying. This plugin restores your selection.
  • Full source code included.
    I am a developer too and I don't like closed source assets.
  • Compatible with Unity 5.4.0f3+, Unity 2017.x, Unity 2018.x, Unity 2019.x
    It may work with earlier versions too but I haven't tested it.